
What do you get when you cross skeletons, sorcery, and a dash of musical madness? You get Skeletal Shenanigans — one of the most spine-tingling, finger-twitching levels to ever haunt the world of Geometry Dash 2.2.
Created by the diabolically clever minds of YoReid and Airzyy, this Medium Demon level isn't just a test of skill — it's a full-blown haunted thrill ride wrapped in rhythm and wrapped in bones. Lots of bones.
From the moment you jump into Skeletal Shenanigans, it’s clear this isn’t your average dash-and-die level. Picture this: you’re a cube, yes, but suddenly you’re dodging fireballs from skeletal wizards, sliding through cursed ruins, and transforming through portals like you're auditioning for a ghostly circus.
So if you're in the mood for a bony, boomy, beautiful challenge, Skeletal Shenanigans is calling your name… in a spooky whisper, of course. It’s wild. It’s weird. It’s wonderfully wicked.